Alright. So, I've been playing Metal Gear Solid lately, and found out that they put some really confusing, brain-wracking, and completely out-of-the-way tricks in there. Switching the controller ports, no more continues, now THAT is how a game is supposed to be made!
For any game developers out there (future or present), take a hint from this game, and THROW THINGS OUT OF PERSPECTIVE. Do things no one would ever expect, make it challenging to the mind, and most of all:
MAKE DIFFERENT ENDINGS.
I love it when games have more than one ending. It's just something I love about story-based games. And give the player special items after each